In the web world I’m:
In a past web life I was:
Technologies and Philosophy
My expertise and interest lies in UX/UI design for mobile, web, broad range of screen sizes and multiple breakpoints. I created clearly notated wireframe, userflows, user interfaces, user experience design, product development, multimedia & graphic design for creating interactive hi-fidelity wireframes, mockups and prototypes.
Always be creative and strategic problem solving to help interpret stakeholder's goals and help outline the project's business requirements. Primary UX objective is to reach as many people as possible through in-depth usability research and simple information architecture; I can articulate the "Why" and the "How" behind innovate UX design strategy. I make technology accessible to all users, to clients, development teams, and stakeholders. Using analytics and research to support best practices and avoid UX design pitfalls that may alienate less proficient users.
Also i would like to explore front-end technologies, including XHTML,HTML5, CSS3. I enjoy learning in mobile development, edge devices, environments and explore latest trend and technologies.
My philosophy on learning to use web technologies is always the same: experiment, fail, fix, fail again, fix again. Cultivate an understanding of industry trends.
Adobe Photoshop, Corel Draw, Adobe Illustrator
Mock-ups & Wireframe Tools
Mockups, MS Visio, Balsamiq, MockFlow, Axure etc.
HTML5, CSS3, Adobe Dreamweaver, Adobe Fireworks etc.
Visual Studio 2013
Version Control Tools
Methodology & Process
Adobe Flash, Director, 3D Max
Video composting & other software knowledge
Adobe Premier, Adobe AfterEffects, Poser 3D, BRYCE, Sound Forge, Elastic Reality etc.
Basic Understanding with:
Visit my Linkedin page to find out more information about me.